Welcome to SocioSpace!

Located on the muck Sociopolitical Ramifications, SocioSpace is a role-playing environment for furry characters (anthropomorphic animals, animal-men, etc.) with a sci-fi interest. SocioSpace is free-form, you are not limited to certain approved races, classes or character backgrounds. You are ENCOURAGED to role-play, as role-playing is the purpose of SocioSpace.

Unlike many other MU*'s with extensive space areas, we have no building quota. New players can read our FAQ's, building guides, etc., and soon be building vehicles and adding systems to our shared universe.

SocioSpace offers many options to enhance your role-playing experience. Here's a short list of features of our space.

Player Setup & Abilities:

  • Career Package System. New players may choose a career and gain initial skills and combat abilities automatically for a quicker start.
    Skills may be learned outside of the CPS for those wanting a 'customized' character.
  • Engineeering System for on-the-fly repair of battle damage, allocation of power and shield reinforcement.
  • Medical System which allows for a paramedic or doctor career option.
  • Instruction Skill to allow characters to teach other characters. - NEW
  • New player ship sales. Pre-built starships to help a new player get up and running with no building.
  • Psionics System incorporating telepathy, telekinetic / mental attacks, PSI Detectors and PSI shields (personal and room).
  • Trade Skills System. Players can create many of the items sold at stores.

Ways of Earning Money

  • Cargo Hauling System.
  • Mining System.
  • Passenger Transportation
  • Stock Market system for investing your money.
  • Reclamation System for salvaging wrecked starships.
  • Speculative Trade, buy low and sell high (In Development at this time)

Referee Systems

  • Fully 3D space. All systems have an X,Y,Z coordinates and ships may travel from any system to any system, utilizing coordinates, system names or single-stepping by single coordinates. No more instant appearances of ships on the other side of the galaxy as travel time is controlled..
  • Vehicle Combat System. A 'referee' program for space combat. No more infallible evasive maneuvers and million damage point Nova Cannons.
  • Man to Man Combat System w/Martial Arts Add-On. Another 'referee' program. No more never-miss / always-dodge enemies.

Miscellaneous Features

  • Banking System featuring loans and daily income to get new players going.
  • Faction System. Factions can pay members, own repair facilities, charge members 'dues' on each trade or share faction-owned ships.
  • Gambling, with Robotic Gladiator battles (every two hours) and a resort planet with a casino featuring craps, roulette and slot machines.
  • Retail stores. Guns, space suits and consumer electronics. Players can open retail stores selling products they developed.
  • RP-support programs such as weapon scanners, tricorders, video and television cameras, etc.
  • Plus, while we are an integral part of SPR and the official space area, SocioSpace maintains it's own help staff and global commands, such as SPWHO (lists spacers online), SF (lists factions, major and minor), SHS (SocioSpace Help staff) and SPACEEVENTS (regularly updated bulletins).
  • The SocioSpace website now has expanded to include the SocioSpace Database System. the SDS includes lookups of characters, factions, ships and systems. Also available is an online Trade Skill Reference database of compnents, discovered units and discovered plans. SDS and TRS are updated weekly (on Friday Evening) for your use ingame or out

If you are interested in joining us, connect to Socipolitical Ramifications MUCK at spr.ctrl-c.liu.se Port 23 and request a character from an online wizard or @HSP set Helpstaffer.. Then with your character (or a guest if you wish to check us out first), type BUS then SSS. This will put you in the landing bay of Socio Station and from there you can explore a section of space via regularly-scheduled Starliner Service. We look forward to seeing you in space!

Arian Maral - SocioSpace Wizard


Last Updated - Monday, August 6, 2007 7:44 PM
Sections Updated - Character / Ship Data Export

Maintained by: Arian Maral, Copyright © 2004 .